Thames & Kosmos Monster Trap Manual


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Side 1/4
Game Rules
Whats going on here?
The monsters are loose again!!!
Well, that’s actually not a bad thing — they make living in this mansion really fun! But
right now, Grandma Frieda is standing outside the front door and she is terribly frightened of
monsters. You must catch all the monsters and hide them from Grandma before she sees them!
The monster cards show which monster must be captured next. Use the sliders to push the
monster as quickly as possible to the middle of the mansion and into the monster trap! You will
Whoever has pushed the most monsters into the trap by the end of the game and collected the
most monster cards is the best monster catcher — and wins the game.
For 2 to 4 players
Ages 6 and up
You will find the game setup information on the next page.
Authors: Inka and Markus Brand
Illustration: Michael Menzel
Design: Fine Tuning, Michaela Kienle
Editor: Sandra Dochtermann
Additional Art: Dan Freitas
English Edition Editing: Camille Duhamel, Ted McGuire
Little Vanilla
Ukulele Larry
Bella Mozzarella
Willie von Chili
Professor Munchie
Rita Ruby
Papa Pepe
Franky
Five Eyes
Mac Hammer
Just Gus
Johnnie Rocker
Cuddly
Carl
© 2011 Franckh-Kosmos Verlags-GmbH & Co. KG
Pfizerstr. 5-7, D-70184 Stuttgart, Germany. Phone:
+49 711 2191-0; Web: kosmos.de
© 2016 Thames & Kosmos, LLC, Providence, RI, USA
Thames & Kosmos® is a registered trademark of
Thames & Kosmos, LLC. All rights reserved.
Printed in Germany / Imprimé en Allemagne
Distributed in North America by Thames & Kosmos,
LLC. Providence, RI 02903
Phone: 800-587-2872; Web: thamesandkosmos.com
Distributed in United Kingdom by Thames & Kosmos
UK, LP. Goudhurst, Kent TN17 2QZ
Phone: 01580 212000; Web: thamesandkosmos.co.uk
ON YOUR MONSTER
,
GET SET
,
GO!
The 3- and 4-player versions of this game are played in teams, proceeding
clockwise. Rules for the 2-player version can be found on page 4.
Each player plays on two teams of two: one team with the player to the left and one with the
player to the right. The and the player on his or her start as the oldest player left first team.
The following example shows how the teams are formed.
When it is your team’s turn, you must decide who is responsible for which pair of sliders on
each side of the mansion: One player controls the vertical sliders, while the other player controls
the horizontal sliders. See the example below. Put the mansion between both of you so that each
player can reach both of the sliders.
The other players are responsible for the hourglass timer.
They call out “On your monster, get set, go!“ and flip the hourglass over ...
Now it is up to you to capture as many monsters as possible before
the sand in the hourglass runs out!
1. Bring the sliders into their starting positions.
In order to capture a new monster, the sliders
must always be in the starting positions on
the edges of the box! Only then can
you reach all the monsters and push them
in all directions.
2. Reveal a monster card.
Reveal the top card from the deck of monster cards — this is the monster you
are looking for. Quickly find where the monster token is on the game board!
3. Move the sacked monster into the monster trap.
Place the sacked monster on the token of the monster that you are looking for.
From now on you are only allowed to move the sacked monster piece using the
sliders — you cannot touch it
!
Move the monster as fast as you can through the corridors until it falls into
the trap in the center of the board! To do this, use your left and right sliders.
Communicate with your teammate. Say who pushes when and in which direction!
2
Red Player
Example:
Yellow
Player
Second Team
Yellow Player
+
Purple Player
(left neighbor)
Third Team
Purple Player
+
Orange Player
(left neighbor)
First Team
Red Player
+
Yellow Player
(left neighbor)
(oldest player)
Orange Player
+
Red Player
(left neighbor)
Fourth Team
Example for 4 players:


Produkt Specifikationer

Mærke: Thames & Kosmos
Kategori: Ikke kategoriseret
Model: Monster Trap

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