MeldaProduction MGuitarArchitect Manual

MeldaProduction Audio Software MGuitarArchitect

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MGuitarArchitect
MGuitarArchitect is a unique solution for guitars and basses (and potentially other instruments and creative processing) and is useful and
comprehensive for any music genre you might like. It is based on the same engine as our mighty MXXX providing a virtually unlimited range
of processing options, tweaked specifically for these instruments.
How to start using MGuitarArchitect?
Start by connecting your guitar to your DAW and routing it to the plugin. Then click Analyze input level, play a few seconds as loud as you
can, and click it again. That will let the plugin set up the input gain properly. After that, the easiest way is probably to use the many
predefined presets (title of the plugin).
Doubler
MGuitarArchitect is natively stereo. If you send mono guitar to it, that's OK. But you can also use the typical left & right guitars and send
them to the plugin as well and each of these channels will be processed separately. But there's more - while playing the same thing twice,
pan one to the left and the other to the right, works usually the best, the plugin lets you create a very similar effect automatically. The
plugin contains a dedicated Doubler stompbox, but this effect is so essential, that we decided to make a one click solution as well. Simply
enable the big Doubler button and it will create the big stereo guitars for you. Then if you decide to try using 2 takes anyways, just do that
and disable the button afterwards.
Tuner & Polytuner
Having your guitar tuned well is as essential as your playing skills, maybe more. That's why the tuners are always available in the plugin.
The left one is a classic but very accurate single-tone tuner. The other one is a polyphonic tuner, which may not be that accurate, but lets
you quickly check if there are some out-of-tune strings. That is essential specifically on-stage if you use the plugin live.
Modular matrix
The core of the plugin lies in the modular matrix. It lets you instantiate as many amps, cabinets and other modules as you need. If you
somehow run out of space on the main matrix, you can just use GModular to get another matrix inside this one, and so on. The limit is
only your CPU power. You can always see the signal going from the top to bottom, in 4 parallel lanes. The top contains the input and
sidechain (for more creative users) and in the bottom all lanes are mixed together. The engine automatically connects each module to
whatever is "above". If you don't like the routing, simply right click on a module to get further options.
The most essential modules are in the first column in the module selection window. The most important probably is Amp which contains
many amp and distortion pedal simulations. The next one will certainly be the Cabinet which contains many generalized cabinets. If you
find these cabinets more natural than classic impulse responses, then it's because these are. For more information please check the
MCabinet plugin. But if you are not ready for a technological breakthrough and want to keep using impulse responses, then just use the
ImpulseResponse module. By using multiple of them, you can mix IRs as well, though it will never sound as good as Cabinet. Finally
there's the NeuralAmpLoader, which is a neural-network based emulation of various amps and you can download thousands online, just
google "neural amp modeller".
The next important part are the stomp boxes, mainly accessible using the next 2 columns. You can find there anything from a gate to
flanger.
Studio column provides many studio-quality modules, such as a reverb or vintage compressor. However these are not part of the plugin
licence, so you need a separate licence for them.
Finally Utility column contains useful blocks, such as a Mixer for mixing multiple lanes, a Crossover etc.
Presets
Presets button shows a window with all available presets. A preset can be loaded from the preset window by double-clicking on it, selecting
via the buttons or by using your keyboard. You can also manage the directory structure, store new presets, replace existing ones etc.
Presets are global, so a preset saved from one project, can easily be used in another. The arrow buttons next to the preset button can be
used to switch between presets easily.
Holding Ctrl while pressing the button loads a random preset. There must be some presets for this feature to work of course.
Presets can be backed up by 3 different methods:
A) Using "Backup" and "Restore" buttons in each preset window, which produces a single archive of all presets on the computer.
B) Using "Export/Import" buttons, which export a single folder of presets for one plugin.
C) By saving the actual preset files, which are found in the following directories (not recommended):
Windows: C:\Users\{username}\AppData\Roaming\MeldaProduction
Mac OS X: /Library/Application support/MeldaProduction
Files are named based on the name of the plugin like this: "{pluginname}.presets", so for example MAutopan.presets or MDynamics.presets.
If the directory cannot be found on your computer for some reason, you can just search for the particular file.
Please note that prior to version 16 a different format was used and the naming was "{pluginname}presets.xml".
The plugin also supports
an online preset exchange. If the computer is connected to the internet, the plugin connects to our server once a week, submits your
presets and downloads new ones if available. This feature is manually maintained in order to remove generally unusable presets, so it may
take some time before any submitted presets become available. This feature relies on each user so we strongly advise that any submitted
presets be named and organised in the same way as the factory presets, otherwise they will be removed.
Left arrow
Left arrow button loads the previous preset.
Right arrow
Right arrow button loads the next preset.
Randomize
Randomize button loads a random preset.
Randomize
Randomize button (with the text 'Random') generates random settings. Generally, randomization in plugins works by selecting random
values for all parameters, but rarely achieves satisfactory results, as the more parameters that change the more likely one will cause an
unwanted effect. Our plugins employ a smart randomization engine that learns which settings are suitable for randomization (using the
existing presets) and so is much more likely to create successful changes.
In addition, there are some mouse modifiers that assist this process. The smart randomization engine is used by default if no modifier keys
are held.
Holding Ctrl while clicking the button constrains the randomization engine so that parameters are only modified slightly rather than
completely randomized. This is suitable to create small variations of existing interesting settings.
Holding Alt while clicking the button will force the engine to use full randomization, which sets random values for all reasonable automatable
parameters. This can often result in "extreme" settings. Please note that some parameters cannot be randomized this way.
Panic
Panic button resets the plugin state. You can use it to force the plugin to report latency to the host again and to avoid any audio problems.
For example, some plugins, having a look-ahead feature, report the size of the look-ahead delay as latency, but it is inconvenient to do that
every time the look-ahead changes as it usually causes the playback to stop. After you tweak the latency to the correct value, just click this
button to sync the track in time with the others, minimizing phasing artifacts caused by the look-ahead delay mixing with undelayed audio
signals in your host. It may also be necessary to restart playback in your host.


Produkt Specifikationer

Mærke: MeldaProduction
Kategori: Audio Software
Model: MGuitarArchitect

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